
Interdimensional Vending Machine
Inspired by the SCP Foundation's SCP-261, in Interdimensional Vending Machine, you play as a strange, homeless girl surviving in a world that seems to have forgotten how to be normal. One night, she stumbles upon a vending machine. Not just any machine—but one that shouldn’t exist. It hums. It glitches. It responds to Japanese yen and dispenses items that defy language, biology, and maybe logic itself.
Gameplay
Interdimensional Vending Machine offers a simple yet unsettling loop of begging, feeding, and discovering:
🔹 Beg for Coins on the Street
Sit cross-legged under a midnight sky. Watch people walk by. They might look at you. They might drop a coin. They might say something strange, something cruel, or something that doesn’t feel quite human. Every coin matters.
🔹 Spend Coins at the Vending Machine
Enter the other scene: a cramped, humming liminal space where the machine waits. Insert yen, and the machine dispenses a random item from an unknown place, time, or reality. Some restore hunger. Some ease thirst. Others... don’t.
🔹 Eat or Drink to Survive
Choose carefully. Every item can help, harm, or change you. One may grant energy, another may reduce your ability to speak. One may cure thirst, another may make you forget what thirst even is. Effects are often surreal, mysterious, and sometimes irreversible.
Features
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🍬 Over 140+ unique food and drink items with strange effects
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👁️🗨️ A minimal yet atmospheric narrative told entirely through environment and item responses
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💰 Two-scene gameplay loop: beg and survive
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🌀 Increasingly surreal effects and visuals the longer you play
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🎧 Lo-fi, haunting soundtrack to accompany the slow descent into unreality
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❓ Multiple hidden endings depending on what—and how much—you consume
Featured Gameplay
Thank you ManlyBadassHero!
Thankyou GamerSault!
Intedimensional Vending Machine is a highly experimental game based on another SCP. It's still a work in progress but we have a good idea on how we can expand it.
Please consider supporting us through Patreon so we can further make games and hopefully get enough financial support to become a fully-fledged game studio.
"SCP-261" by Dr Gears, from the SCP Wiki. Source: https://scpwiki.com/scp-261. Licensed under CC-BY-SA. |
Updated | 11 days ago |
Status | In development |
Platforms | HTML5, Windows, macOS, Linux, Android |
Rating | Rated 4.1 out of 5 stars (78 total ratings) |
Author | Neuroticfly Games |
Genre | Interactive Fiction |
Made with | Godot |
Tags | 2D, Atmospheric, Female Protagonist, Gore, Horror, Indie, Mystery, Sci-fi, scp, Singleplayer |
Average session | A few hours |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
Accessibility | Subtitles |
Links | Steam |
Download
Also available on
Development log
- 0.2.10 | fixes and more content11 days ago
- 0.2.00 | major update!24 days ago
- 0.1.02 | first update!64 days ago
Comments
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The new fetus food form is literally just a manananggal.
The concept is good. I think the characters narration is gimmicky, and often unecessary, sometimes it would be more impactful if she didnt say anything, and some of the lines might work if rewritten a bit. I think gameplay could be improved. I played for about two hours and only changed once. I also think the amount of foods that is bugs is a little.... overdone. Lots of people in various places eat them . The comments the strangers make and how those change was interesting, i think with work, this could be a game that really says something, but i think some of the dialouge, especially the sillier "does this taste like penguins" type stuff really takes away from it. And some way to improve the gameplay like maybe typing in a number as an option instead of just dragging coins as an option. the dragging coins was fun at first but it got tiresome.
Out of curiosity what do you all think is going through our protagonist’s head when she’s transforming? Do you have any headcanons or imagined motivations as to why she would continue down a certain path.
Here’s some of mine.
unhealthy could probably be her just giving in and blowing caution to the wind about what happens to her. She’s just going to eat what tastes good regardless of what happens. After going through so many of the transformations she probably has had enough and just wants to eat something that isn’t gross not caring what happens to her physically. though as she gets in the habit of mindless consumption her standards lower which leads her to consuming moldy sandwiches and oranges just cause they’re there.
Leach and centipede seem to change her mentality after she becomes one herself. It seems to just become the new normal for her.
same for anomalous, though more so because what’s considered normal wouldn’t seem appetizing to her. I’d like to think she comes to see the alien objects to just make sense to her like they were always common place with her while regular food would be the thing she reacts to with uncertainty.
liquid could probably be just an undying thirst. The rest of her dries up so she must keep consuming, never feeling quenched despite feeling so bloated and sloshy
similarly the fetus path seems to be some kind of cannibalistic hunger, like some kind of rabies.
I feel like dialogue from her when she changes to give us some insight about her experience would be helpful, maybe a check option for reading her description for the food she received rather than seeing it more than once after the first time and not selecting a food item will tell us about how she’s feeling in her current state.
I’m trying to get the centipede body and I’m having trouble getting enough centipedes so how what amount do I put in to get centipedes
does anyone know which coin amounts guarantee a specific item or type? Especially anomalous
Ooh, SCP 261! Another player pointed me to this game!
The Credits button hitbox is too big, or the cursor hitbox is centered on the center of the cursor, should probably make it so the cursor's target is the point?
Lol dropped 1K and got Seeds and then dropped 60 and got 1 seed. The response order sounds like I should've gotten the other way around? Heck, I should've gotten more for 60 instead of 1 seed?
Does Hunger and Thirst matter? Nevermind, decided to risk the police in the Empty Street? If it's too low for too long, she actually does get dirtier? Woo! I waited it out and took the Police ending because I needed more drink but had bad 100 rolls.
Getting Fried Chicken on a New Game gives the Repeat message even if it's the first time that run?
Dead Bull 2: head somewhere > heard somewhere
Centipede 1? Got from 5K: with and uncercurrent > with an undercurrent
Coca Kolam: it taste bland > it tastes bland
Springles: Fells > Feels
200 bug, says I've eaten it, but I haven't yet.
Eyeballs in a bottle: some kid > some kind
9 seeds: apples > apple / apple's
Been playing a lot today and last night, go two things to report:
the tutorial is buggy, after starting a new game for the second time the tutorial 'unfinished itself' and I couldn't use the vending machine. instead there was an arrow pointing at an empty point in my inventory. After an additional restart I made sure I went to the main street and didn't get that bug, but I do now have the tutorial kebob stuck in my inventory, I'm unable to eat it or give it away.
A second issue that I'm unsure is a bug is that bug type meals actually took me out of the bug route and put me on the fat route. I don't remember the specific meals I fed her.
I've eaten everything given to my character, and I'm still in the neutral state.
to get an ending you have to eat only one type of food, eg. only eat seeds
A third, slightly grumpier look from an enthusiastic fan :)
fix it so that it stops resetting
Quality of Life suggestion: make it possible to convert coins into higher tier coins (maybe via an NPC). Manually inserting 150 one yen coins is far from fun.
Otherwise a great game.
A second look at some quick gameplay and critique ;)
awesome video!
I've been trying to play this for a couple days (Windows download), and, unless I'm doing something wrong, it appears to be impossible to progress any further than the first transformation of each line?
I can achieve the first progression of the ones I've tried fine enough (Healthy, Overweight, Parasite, etc.), but after consuming between 1-3 of those same item types needed for their evolution, the protag instead reverts to normal again.
With what is already admittedly a lot of time each run being spent toward gaining the specific items necessary to evolve, and the gameplay loop not being much more than Sitting and Waiting for this to happen, it's a bit disheartening to find that the core content of the game is inaccessible without really understanding why.
Hopefully as development continues this game can iron out its shortcomings a bit further, but as of now for me personally the experience is closer to that of an endless kitchen timer.
you should add a drag effect to the coin i swear it will just add a little dopamine hit whenever you put a coin in
who’s starving man and why does the game keep resetting every time he dies?
That dude taking your food and you get nothing empty street left arrow
they removed him (well not really. just removed the consequence of his death)
I love the game's vibe, this is creepy and dystopian.

EDIT: ... Lost a run because of the Starving Man on the Empty Street > Left Arrow part of the map??? I gotta take care of him too I guess?
Some thoughts:
1. Coins become unmanageable at some point.
As cluttered and scattered as a coin purse can be (which works for the vibe of the game!), whether as a base feature or something to "Earn/Unlock" in a play-through via some side quest or food trade, some Feature that sorts the Coins via Value into their own piles would work fantastic here. Maybe something like Coin Stacks that tower up to 5-10 as you get that amount of that value coin, and a total amount tracker over/under that stack of X once you go beyond the visual max for the tower. (For the 5 and 50 coins, the stack's visuals could be tied with a shoestring like a dystopian necklace.)
Since the whole manual coin insertion's the star of the show, I wouldn't dare ask to be allowed to manually type a value, merely streamlining the coin piles to help with value selection.
2. On the note of Currency management... Currency Exchange? It'd be nice to be able to ditch all of the 1's and 5's for a single 100.
3. The Inventory can be improved. For the current system, I love that food now stacks for multiples. I have two issues.
-I can't tap/click an item I see, it has to be DIRECT CENTRE of the inventory to THEN highlight, and THEN interact with. Making the centre item always highlighted would help there.
-Getting to the other items is gonna take some time, since you gotta tap the arrow and wait for the inventory to slide. If the player was allowed to either constantly tap that Arrow Up/Down to speed through their inventory, or even making the items that aren't the centre tappable to highlight and auto-move to centre, that would be a major improvement.
4. Inventory sorting might be rough with the current system. Being able to put stuff we don't want at the bottom or even completely new items for the run getting put at the top with an Unread/Untouched notification tag might work for now? Ideally, some kind of grid with multiple pages would be nice. The game's gonna have alot of items, and in a game with alot of items, item management's a big thing, and a 1 x 5 strip is going to be rough to deal with... Again, for now? Works great since the item pool isn't that big, you at least HAVE an inventory system, that's impressive.
I dunno how a game about begging in the streets and mutating from inter-dimensional food has me this engaged enough to draw up an image of my idea, but... this game has alot of effort and passion and I'm very excited to see more!
I figured out it gives you a code after receiving the item so put in the number amount show on the display when it gives it. usually it would be a normal number amount.
Btw for anyone reading this (me late) heres a tip for all transformation paths
Perfect line (celestial, cosmic tree)
Only eat apple seeds. First try to eat a good food like lemon clam to give you more hunger to start, then insert ONLY ¥50 yen for 50 apple seeds, this worked for me. 5 stages
Unhealthy line (gluttonous sugar addict blob)
Only drink sodas, but you can also eat better foods like chocolate food. For sodas, only insert ¥150 which will always guarantee a cola, pepsi or ghostbusters soda. 5 stages
Anomalous line (Rainbow alien)
Only eat foods such as fluffy alien box, lemon clams, rainbow apples, that fetus in a bottle, bottles eyes, sewage and i cant name more. Inserting ¥100 will have a 11% chance to give you an anomalous item. Inserting ¥500 yen has a %50 chance to give you an Anomalous item.
Parasite line (Queen of insects)
Eat foods such as bottled worms, cicadas, pile o slugs, roaches (ROASTED ROACHES ON A STICK DO NOT COUNT), and more. Insert ¥100 for the best chances but im not sure.
Liquid line (Hollow bride)
Unobtainable, no liquids will do anything, sodas will lead you to the unhealthy route, sewage water will lead you to the Anomalous route, antarctic water and figi i dont know
Trading with The Couple (left of Busy Street), The Boy (left of The Mall) and The Old Lady (right of Main Street) might help
I only managed to make first alien transformation after eating fetus for 2 hours
here’s a list of items I found if anyone needs it
code, item name, effects
Adding some to his mressange without effects (bc i am lazy).
If annyone want can write more.
Ammount, item name
1 - 1 seed
2 - 2 seed
3 - 3 seed
5 - 5 seed
10 -10 seed
7 - 7 seed
136 - burger (at least looks like it)
126 - idk what but gives something
500 - random or gives 500 seeds
Random (that not giving item) - gives mostly seeds
as 136 I just got a random glowing bottle with an anime girl hahahah anime girl water?
and as 183, I got a bag of fruits that look like apples but they're a different color, they're yellow, purple, and white. I got both items paying 500 yen
This demo has great art. However, the art aside, everything else is bad and needs to be improved. Now, I realize that it's an unfinished demo, so some of my points can be explained by that, but I still thought I should mentioned them just in case:
It's a cool game but it's gets boring in time and like nothing affects on a character, she just exists there and maybe eats something gross but never been even thin
We need ways to increase the yield of yen....or at least give more ways to earn hunger or thirst fillage
When You're playing an SCP game and you have to drink an unborn fetus, you know you've got a banger.
Really fun, would play for hours.
Just started playing and its a great game. People who say they dont give alot of money, nobody in real life gives beggars hundreds of dollars... maybe 1,2,3,4 and maybe 5 bucks... IF that. i love that, the realism.
Those aren't dollars though. I'm pretty sure they're yen
yeah they are. lol realized that playing halfway and needed to convert it every time on my phone. but still its realistic.
I love this game, but it crashes non stop and gets rid of all my progress, all my invigorating, my money, everything
how do i use teh infinite money glitch
also would be cool if passerby reacted to you changing
Yeah thats a cool idea, oh what if the transformations are all in the girl's head and the passerby don't see her what she transformed in but still as the first she was but would be cool if they do react when the girl becomes thinner when you starve her.
is starving and dying all you can do...these people don't give enough money
What I do is put some 100 yen in the vending machine and eat the food or drinks that given to you and keep going to the streets until you get more money then you can wrap it up do the 100 yen again but save the food go back to the streets and if you see your hunger is on 0 eat the food also you can live without the thirst meter being 0 for a long time but once the police comes just wrap it up again and see how much money you got if you have more then 1500 yen you can put the 500 yen in there for either good food or good drinks or by a rare chance you get apple seeds. Hope this helps.
(Had to update this after 4 hours after posting this, so it's a different comment now and my honest opinion on the game, mobile version.)
So I know I said before this game is similar to Anomalous Coffee Machine (only Coffee and adult themed in that one then food and drinks and luckly no adult stuff in this one.) because of SCP-261 (I know the Coffee Machine is SCP-294 and not SCP-261) but after playing more of this game, I prefer to play this one as I do like the part where you have put the coins in the machine yourself by dragging it, also you have to keep the hunger and thirst meter up, well except if you want to go the starved ending, as it's more interesting and I do like the yen money as I may not be from Japan I just find their money fascinated but back to the topic of the game the art looks so good too even the bad food are detailed but just want to say this again, keep up the good work on this game and I hope to see more of this game and the updates. 😊
Oh tiny question will there ever be a version of this game where you play as a guy?
I finally released my 100% video on this game! If you guys want to see all the transformations, all items, all dialogue and more, check it out here!
The game is very good, but needs some QOL updates.
first: skip dialogue when collecting from the machine. its extremely tedious. instead give items in the inventory a description.
second, feeding coins to the machine is also highly tedious, maybe let us pick up a selected value of 1 yen coins, like 5 or 10 at a time.
It took too long for anything to happen
I admit I don't quite undertand the mechanics ?
I assumed transformations happend only when you ate weird things but I really wanted to survive and noticed keeping just one bar up would keep me alive so I used all my coins one by one to get a lot of seeds and then cyanide poisoned myself to become attractive, then very attractive then buff, then a cosmic being, then a bunch of spaghetti noodle ?
I don't really see the correlation between my actions and the outcomes
the idea seems to be 'healthier'
when you reach peak health, whats left but too a c c e n d
I do hope there will be good endings where she becomes healthy and beautiful, she was already homeless and desperate enough to collect coins from corpses. Cut the girl a break
There was an update 14h ago but there was no log for it, so what actually was changed? Also the Steam page doesnt link to the game for me dev.
Is it glitching or is it just really slow for things to start happening?
500 yen coin is such a treasure yet so inconvenient... (5 items for 1)
does the lady you play as have a canon name?
This was such a bizarre, beautiful, and quietly disturbing experience — I absolutely loved it.
We featured your game in a recent YouTube video where we played some of the creepiest and most surreal games on Itch.io, and this one really stood out.